TSViewer for Teamdraft.com [Nascar] TeamSpeak (70.84.22.75:9845) - display of all information and access to stats, graphs, banners, user banners, user history and more.

Teamdraft.com TS3

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TDR Sub: Nascar REG ID: 57409  
TeamSpeak IP & Port
70.84.22.75:9845
TeamSpeak Password Status
without password (public)
Country
United States
Category
Racing (Sub-Category: Nascar)
Description
Welcome online sim racing folks, we are an online sim racing team established back in the early 90's
Data from Global Scan
Last scanned before 3 minutes

Last online contact
02 Sep 2010 - 21:49
Last offline contact
02 Sep 2010 - 04:57

The Global Scan does scan in 5-10 minutes intervals. It collects data to make the User History, User Search, Activity Graph, Server Banners and User Banners possible. The TSViewer at the right side is live, dont confuse this both scanners.
Traffic Information
Incoming Bandwidth 0.24 KByte/s
Outgoing Bandwidth 0.24 KByte/s
Total Bandwidth 0.48 KByte/s
Packets received 3.652.512
Packets sent 4.867.590
Data received 0.31 GByte
Data sent 0.5 GByte
Time Zone settings
Through registration pre-configuried Time Zone to GMT -6.00
Registered since
Thu, 01 May 2008 by yellowstripe
Welcome message
Welcome to TeamDraft Teamspeak Server, we have open rooms here for anyone to use and you can create your own within those public areas for a temporary private room.
We do ask that you do NOT login in under someone else's name here, if you are caught doin this your ip will be banned.

TeamDraft an online Sim Race Team since 1999
User online
3 / 90
Channels
20
Uptime
22D 08:09:28
Version
hidden
Plattform
Windows
Type
-
TeamSpeak activity graph
TeamSpeak activity graph
Availability
99.56 %
Slot Usage
0.47 %
User Record
6 max. online
Client connections
240 total
Query client con.
2915 total
Req. security level
8
Public
iRacing open to everyone
TeamDraft Room
Les Turner
RSR Room
iRacing Club Managers Room
iRacing iWDC Meeting Room
ASRL
Racing Room 1
Racing Room 2
Racing Room 3
Racing Room 4
Team Room 1
Team Room 2
Team Room 3
Team Room 4
Club New York
Practice 1
james mcelhattan
mr echo
Practice 2
Race 1
Race 2
Racing

Racing

Simulation style racing games strive to convincingly replicate the handling of an automobile. They often license real cars or racing leagues, but will use fantasy cars built to resemble real ones if unable to acquire them.

Although these racing simulators are specifically built for people with a high grade of driving skill, it is not uncommon to find aids that can be enabled from the game menu. The most common aids are traction control (TC), anti-lock brakes, steering assistance, damage resistance, clutch assistance, automatic gearbox, etc. This softens the learning curve for the difficult handling characteristics of most racing cars.

The Formula One World Championship has a fan base all over the world and is one of the racing series with the most simulation adaptations.

Some of these racing simulators are customizable, as game fans have decoded the tracks, cars and executable files. Large internet communities have grown around the simulators regarded as the most realistic and many websites host internet championships.

Arcade style racing games put fun and a fast-paced experience above all else, as cars usually compete through odd ways. They often license real cars and leagues, but are equally open to more exotic settings and vehicles. Races take place on highways, windy roads or in cities; they can be multiple-lap circuits or point-to-point, with one or multiple paths (sometimes with checkpoints), or other types of competition, like demolition derby, jumping or testing driving skills. Popular arcade racers are the Daytona USA series, the Rush series, the Cruis'n Series and the classic Out Run.

Over the last three years there has been a trend of new street racing; imitating the import scene, one can tune sport compacts and sports cars and race them on the streets. The most widely known ones are the Need for Speed: Underground series, Midnight Club 3: DUB Edition, Street Racing Syndicate, Burnout and Juiced.
This text is based on the article Racing_game from the free encyclopedia Wikipedia and is available under the GNU Free Documentation License. In the Wikipedia is a list of contributors.